dduane:

We’re doing a marketing test today. Don’t ask me about the details, it’s just something that Marketing Advice Guy said I should try.

I’ve been resisting allowing a discount on this until the fall, but M.A.G. says “No, this is the perfect time to test something.” And then he starts quoting statistical analysis stuff at me and my brain starts to bleed. (Statistical analysis as it relates to astrophysics, that I can handle. Stat analysis as it relates to marketing? Come back in the late 2050s, OK? I might have time then.)

Anyway, here’s the trick. Interim Errantry 2: On Ordeal is 30% off for the next 24 hours ONLY. (It’s now 13:00 Irish time on September 15th, which is 1200 UTC.) If you’ve been waiting for a copy of this at a reduced price, run over to Ebooks Direct and when you’ve got the book in your basket, in the checkout process, use this discount code:

30OFFIE2

To keep Analysis Nerd happy, I beg you not to share this code anywhere else (Facebook, Twitter, what have you). Please share it on Tumblr only. And if you’d reblog this post I’d be ever so grateful. (BTW, if you need a walkthrough of how our checkout process works, it’s right here: you can see where to put in the code.)

Please and thank you! 🙂

Oh yeah, and here’s what the book’s about:

A wizard’s Ordeal is intensely personal, and sometimes (though not
always) intensely dangerous. Each Ordeal is tailored to the wizard who
may pass it, or fail to pass. Each induction is in some way diagnostic
of the innermost nature of the wizard who embraces the challenge offered
them by the Powers that Be.

Interim Errantry 2: On Ordeal tells the unique
tales of the wizardly initiations of three notable wizards of the Young
Wizards universe – Roshaun ke Nelaid, Mamvish fsh Wimsih, and Ronan
Nolan Jnr. Watch as a disaffected alien prince, a lizard who wants to
become a wizard (by eating one if necessary), and an ironically emo kid
from the Dublin suburbs get to grips, up close and personal, with the
Powers that Be… and come into the kind of power only those on errantry
can dream of.

Among them, these three epic tales of three very
different introductions to the world of wizardry comprise more than
125,000 words of new, canonical Young Wizards material.

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